Element 6 — Make it Matter

We turn cool, interactive concepts into reality on the virtual grid — whether it's a bot that answers or a secret door that only opens if you know how to knock, we make things that bring the grid to life. Because it matters.

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The element

Carbon is the one that binds everything else.

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Element 6 sits where it does because it bonds four ways at once — it is the reason anything holds together, rather than sitting in a pile. We build the same way. A bot is a bond between a shop or venue and the person standing in front of it. A pager on a wall is a bond between two people in a lifestyle dynamic. None of it is scenery.

What we make

Four kinds of thing, one standard.

Everything we make is built with your experience in mind.

Bots

They answer, and they remember

Intelligent, friendly assistants for a store or venue, highly customized by you, quickly and easily, through a personal dashboard. Visit our bot, SpellCheck here.

Readers

Stories that can follow you everywhere

A digital reader designed to let you comfortably read on screen or listen to classic literature, and bookmark your spots so you never lose your place. Rez it out or wear it as a HUD and take your stories with you anywhere. Try out the Whisper Creek Falls version here.

Fixtures

Built for immersion

A wall-mounted, decorative frame elegantly housing a paging system for use between a couple, no matter where they are on the grid. A hidden door that only opens when you have answered the riddle. Objects and systems that exist for the moment they are used in. Find the hidden door at Whisper Creek Falls

Systems

The plumbing behind a working sim

A scene switch that swaps a DJ booth for a singer's stool and microphone with one simple click by the performer — no need to wait for assistance before an upcoming set. An occupancy teleporter system that cleverly gives those already there the place to themselves, and encourages everyone else to try again later. Try it out at Whisper Creek Falls

How we work

UX is a rule, not an option

A beautiful object that frustrates the user defeats an immersive environment. So we build it, live with it, find the part that makes you stop and think — and fix that. Then we do it again. It ships only when we think it delivers the best possible experience.

We're easier to reach than you'd think

A question about something you bought, something you're weighing up, or just hello — you'll find us in-world or out, and there's always a person on the other end.

Orange is never decorative

Our one design rule, and it goes for the objects too. If something is lit, it does something. Nothing here glows for the look of it.

The flagship

MagicDesk stands in your shop and talks to people.

It greets whoever walks in, answers them in your words, hands over a landmark or a notecard when that's what they need, and tells you afterwards who came by. It arrives already knowing your place — your products, your hours, your voice.

Visitorwhat time is the event tonight?

MagicDeskDoors at 7pm SLT in the courtyard — same spot as last week. Want the landmark?

Answered in your words, not ours

Make it Matter.

Carbon does nothing on its own. It's what it joins that counts. Everything we build is meant to be the thing in the middle — the reason a place works, and the reason people come back to it.

Find us in-world
White Bear Plaza 207/156/22
In-world group
[ Element 6 ]
Where to buy
In-world today · Marketplace soon
Talk to a person
contact@e6works.com